|Dimensions||Unit: 95x63x12mm, Display: 42x28mm|
|Content||Manual, Styrofoam, Plastic bag, Caution Sheet|
Game A is a memory game where the player has to memorize the pattern of flags held up by the character. After the pattern is shown, a timer appears on the right side of the screen to show how much time the player has left to input the pattern. If the player gets the pattern correct, they score one point. The maximum score is 99. If they get the pattern wrong or time runs out, one life is lost. The game ends when all three lives are lost.
Game B is a game that focuses on quick reflexes. Numbers will appear on the left side of the screen. To score a point, the player must insert the number that appears before time runs out. The timer is much faster than it is in Game A. The maximum score is 99. If they insert the wrong number or time runs out, one life is lost. The game ends when all three lives are lost.
- In Super Smash Bros., Mr. Game and Watch's Up A attack contains a flag found in this game.